
Replacing the BX ability check mechanic with… a different BX mechanic.
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Replacing the BX ability check mechanic with… a different BX mechanic.

Because I can’t just be satisfied..

Mastering the polyhedrals

Consolidated fiddly bits for S&W combat

Let’s try this once more

Another stab at hit points

Revised S&W to-hit bonuses by character class

An alternative (?) to critical hits

Single target or single blast?

What if Alignment weren’t a moral compass?