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Category: Game Mechanics

Ability Checks in BX

April 5, 2020February 6, 2026 Erin D. Smale

Replacing the BX ability check mechanic with… a different BX mechanic.

Articles, Game Mechanicsability scores, BX, Moldvay Basic, old-school essentials, ose12 Comments

Imploding Dice

July 29, 2012December 13, 2019 Erin D. Smale

Because I can’t just be satisfied..

Articles, Game Mechanicsdice, probability13 Comments

Stupid Dice Tricks

January 18, 2012December 10, 2019 Erin D. Smale

Mastering the polyhedrals

Articles, Game Mechanicsdice, probability8 Comments

Combat Tweaks

September 28, 2011November 8, 2019 Erin D. Smale

Consolidated fiddly bits for S&W combat

Articles, Game Mechanicscombat17 Comments

Critical Damage

September 21, 2011November 8, 2019 Erin D. Smale

Let’s try this once more

Articles, Game Mechanicscombat, critical hits, hit points4 Comments

Again With the Hit Points

September 14, 2011November 8, 2019 Erin D. Smale

Another stab at hit points

Articles, Game Mechanicscombat, hit points9 Comments

Swords & Wizardry To-hit Revision

September 7, 2011November 8, 2019 Erin D. Smale

Revised S&W to-hit bonuses by character class

Articles, Game Mechanicscombat, swords and wizardryLeave a comment

Hit Locations

June 9, 2010November 7, 2019 Erin D. Smale

An alternative (?) to critical hits

Articles, Game Mechanicscombat, critical hits, hit locations7 Comments

Area of Effect

March 24, 2010November 6, 2019 Erin D. Smale

Single target or single blast?

Articles, Game Mechanicsarea-of-effect, combat6 Comments

Alignment sans Morals

December 30, 2009November 5, 2019 Erin D. Smale

What if Alignment weren’t a moral compass?

Articles, Game Mechanicsalignment3 Comments

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Recent Forum Posts

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