World of Aerchus

  • Version 2
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  • Create Date October 8, 2005
  • Last Updated September 27, 2022
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AErchus was created in 1998-99 as the world setting for playtesting The Chimera RPG. The setting also represents our first attempts at global mapping with the then new Campaign Cartographer 2 software.

Vaguely Earth-like (and embarrassingly derivative), AErchus presents a host of adventure opportunities, from the mediaeval kingdoms of the Northern Realms to the dangerous and lawless city-states of the Wild Coast to the sun-baked deserts of the S'hara Desert to the unexplored continents of Aquitane and Azamon.

The Chimera playtesting campaign took place on the Northern Aerchelon sub-continent, in an area known as the Seven Shires. Initially, the focus was on clearing out goblin enclaves, but soon the PCs ran afoul of the Ebon Cabal and the setting took on a more political and decidedly low-fantasy aspect which saw the party spend much of its time between the settlements of Trobridge and Arnley, all detailed in the gazetteer below.

N.B. All files, documents, content, and images are Copyright © 1998-2005 Erin D. Smale and made available for personal, non-commercial use only.