Geomorph – Water

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  • Create Date June 16, 2015
  • Last Updated September 27, 2022
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Our geomorph series consists of 10×10 square dungeon map tiles featuring a “secret ingredient," compatible with Inkwell Ideas' DungeonMorph Dice template. Each geomorph includes a "secret ingredient" and an encounter seed adaptable to any system. Geomorphs in this series are released under the Attribution-ShareAlike 4.0 International license.

Submerged Gylph: A trickle from the north fountain has flooded the lower halls, and the light blue squares are submerged to a depth of 4′ (movement slowed to 1/2). There is a 4/6 chance that the lead character loses his footing on the submerged stair leading to the dark blue area, which is flooded floor to ceiling (if armoured, he risks drowning). The glyph in the central chamber cannot be read while submerged, but the crank behind the portcullis in the west opens the floor grate, draining the water in 7-12 turns. The sigil provides a beneficial magical effect (GMs should roll a random potion and apply the effects to each PC for 5-8 turns).

Geomorph template and mapping symbols by Greg MacKenzie, whose other creative work is located at Busy GameMaster.